Cheebee said:
Yeah well... I agree with the excellent output in 2015 (which is already confirmed, really), and the solid releases in 2016 (I for one am expecting a new 3D Mario and whatever Retro's working on that year, plus I have a feeling Zelda will slip into 2016, too). However I do think 2016 will be too early for a Wii U successor, mainly because of the time they need to create games. Right now it takes years to get a game done, that's only going to increase next gen, meaning they'd have to be working full-force on games for Wii U's successor right now - that's simply not feasible. Also, a 3DS successor is to be expected before a Wii U follow-up comes around, and they'll have to focus on that and its games, too. It's pretty obvious Nintendo's teams are concentrating their software efforts on Wii U right now (which is why there's so very little announced for the future of 3DS). It was the other way around last year and in 2012, when 3DS software development was in full swing and the system saw tons of excellent titles coming out, whereas Wii U suffered badly from a drought back then. To me, 2016 seems much too soon, realistically. |
Well like u and I and Soundwave have all said, nintendo's next-gen handheld and console will most likely be unified and feature all the same gMes as one another so if they are working on games for the next handheld that means they are also working on games for the next console.
Also Nintendo recently said that the transition from developing games for Wii to developing games for Wii U has been difficult and that the only time the transition went smoothly was when they went from GC to Wii. To me that implies that the next console wont be a very large leap over Wii U in terms of specs and may use the same architecture so that way they can give relatively strong support from the get go.
When the herd loses its way, the shepard must kill the bull that leads them astray.







