padib said:
Everything about it bothers me, it makes no business sense. Rayman did not sell well either I don't hear him saying that non-"mature" games sell badly on the U. The bottom line is that games can sell well on the U if you play your cards right. Let's just say Ubi failed badly at making money on the U, and Just Dance I doubt will help them any more. You make stupid decisions, you pay the price. At 700k sales for ZombiU, there is money to be made. Shovel Knight is a great example because that indie dev is happy with their results on the U and are making money. Sure it's on a smaller scale but the lessons are equally applicable. Grow the budget a little and it's basically the same equation. |
Also 700k really is not much for an AAA game, I do agree that Ubisoft isn't the best at managing their cash, but still it's not much.
Overall Ubisoft isn't saying that they won't make anymore Wii U games, I see his comments as them trying to concentrate on games that have an audience on Wii U and bringing those over, that can be titles like Just Dance, which will likely die in the next couple years, but also smaller titles like Child of Light or anything else they might come up with, that they feel makes sense on Wii U. But if they don't make money with their big mature AAA games on Wii U then nobody can force them to put their games on there.
And regarding Rayman, that is directly connected to your last point, Rayman probably has a smaller budget and they were making money with it.