| Gamerace said: Honestly, I don't get this game. While I truly appreciate any new game design, and I'm loving Wii for the all the unique properties it's gotten or is getting, I don't understand who is the target market for this game. I may get it, if it has very good reviews (unlikely considering it's THQ) more likely to get De Blob but not to sure on that one either - looks like it could be fun though. And I'm sure others here will but where is the mass market appeal to this game? What segment are they targeting? Young boys? While young boys are reknown for their interest in bugs, I've yet to see anyone successfully turn that into a marketable idea (outside of science kits). Anyone remember Sectaurs? A major flop that tried to cash in on boy's bug interest in the 80's. Outside of young boys, I don't see any demographic wanting to play as a bug (in general, there's always some exceptions). What do you think? Am I wrong here? |
It'll matter more if the game itself is good enough, rather than playing bugs as the selling point. The selling point here seems to be a combat/cat & mouse game that just happens to involve bugs.
A flashy-first game is awesome when it comes out. A great-first game is awesome forever.
Plus, just for the hell of it: Kelly Brook at the 2008 BAFTAs








