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oniyide said:
sc94597 said:
Ucell said:
sc94597 said:
 

Which Wii U multiplats are gimped because of the Wii U's hardware? If anything, the Wii U has experienced the best versions of multiplats for certain games, Need For Speed and Deus Ex are examples. 

Skies of Arcadia Legends (Dreamcast), and Viewtiful Joe (PS2) also weren't exclusives. But it's to the Wii U's advantage that it has gotten multiplats while still getting just as many exclusive, not its disadvantage. Other than the eight third party games I had listed, what were some notable third party games released for the Gamecube between 2001 and 2003? 

I really don't see, other than maybe the tablet, how Nintendo was/is trying to appeal to the mainstream demographic ("casuals".) 

 

Pretty sure that any multiplat also available on PS4 and X1 are comparatively much worse on the Wii U.

If somebody only owns a Wii U that is a non-issue to them, just like those who played RE4 on the PS2 didn't lose out by not playing the better version on the GC and the best version on the Wii. I can say the same thing about my PC versions of multiplatform games in regards to the PS4/XBO, as well. Having said that, there are ways in which the Wii U version can be better on a case by case basis - framerate, tablet controls/off-screen play, etc, etc. Graphics (for scaleable games) are only one aspect a game can be better. Personally I'd rather play shooters on the Wii U than the PS4/XBO (assuming I didn't have a PC) for Wiimote controls alone. 

what are these cases? cause as someone said if there is a PS4 x1 version its automatically not going to be the best version be default. You gonna really say AC4 was the best on WIi U? Lets be real about the tablet, 3rd parties hell even Ninty doesnt really use it in anyway. so that is mostly negated. You named about two games that we could argue about that are better on Wii U...TWO. thats not alot NFS and Deus Ex and even then its negated because they are late ports, in the case of the latter it was REALLY late. Youd rather play shooters on WIi U than PS4/X1? How is that possible when the system barely has any shooters, besides COD which even then the online isnt as good, it doesnt run as good and has missing stuff. Seriously doubt wiimote controls are gonna offset all of that. If you only have a Wii U it doesnt matter but on this site you would think it would.

Again I dispute that. Since this is not some objective measurement like graphical fidelity and performance. What if somebody values off-screen play without buying a tablet or PSV? Then they will find the Wii U version to be superior for their needs. 

I'm not sure if I said AC4 is best on Wii U, if I did not then your argument is a strawman. If I did however, then that was a mistake on my part.

What do you mean by negated? This is an odd concept to me. Different people have different preferences. Maybe somebody isn't buying a multiplatform game day one and don't make their decision until the Wii U version is released? (this is very much likely.) Maybe somebody will wait if the features they like (such as off-screen play) are available? Maybe they didn't have consoles that can play the other versions of the game until recently, or they don't at all? Anyway, we can use the same arguments for PSO (GC) and Baluder's Gate (GC) - to name two games on the previous GC list. As for my shooter argument, the basic premise is that I wouldn't play the genre at all if it weren't for PC and Wii U controls. I can not stand dual analog for first or third person shooters. Having played shooters on PC first, I am spoiled by more precise controls. If I didn't have a PC, the only shooters I would play would be the ones released for the Wii U and which support wii motion controls (I don't have any current gen consoles by the way, except a 3DS.) A lot of other gamers feel this way. Controls for me at least, can make or break a game. I don't care if online is better if I don't like the way the game controls and how the companies have to accomodate for that (auto-targetting, for example.) 

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