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VanceIX said:
sc94597 said:

If they limit voice-acting to cutscenes, that wouldn't be a problem. 

Then it might just feel out of place when the characters aren't n cutscenes.

It's up to personal preference in the end. I just don't like the idea of VA in Zelda or most classic Nintendo titles, tbh.


What do you mean by "when the characters aren't in cutscenes?" There are plenty of games that don't have voice-acting in regular non-cutscene conversations, but do in the cutscenes. Voice-acting isn't something I would actively want, but I also don't actively oppose it either. Nintendo can pull it off fine in Zelda. I can't see how it could be any worst than the random grunts and noises the characters make now.