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Augen said:
I struggle to see this catching on given limitations around the globe with access to internet and data caps. Feels like we're a good decade from this even being plausible on large scale, much less finding a pricing model that works to make it appealing and profitable.


yeah that is a possibity due to the limitations alone with internet access and bandwith caps could make it so that cloud gaming will never catch on no matter any many attempts any company tries.