Like I said, if Microsoft, Square Enix and Crystal Dynamics would've been much more clearer during the presentation, all of this could've been avoided. I don't know if it was done on purpose or if there was poor communication, but they should've known this was going to happen. I do not support or condone the "passionate fans" actions, but maybe they lashed back because they thought bringing to PS4 too would've been the most obvious choice. They feel the console is the white knight, the one that didn't have plans for DRM, the one that costs $399 from the start, the one where the multiplatforms perform better sales wise and performance wise. So they took the game being exclusive to Xbox One as a blatant slap to their faces.







