taggartaa said:
The reason the games for the ps2 were so diverse is because of all the competition within the ps2 platform (many developers competing to get the sales). Once you release a console, you can't really increase the price of it, that wouldn't make much sense to the consumer. The ps2 domination gave birth to the ps3 launch, an overpriced, late to market console (in the end the ps3 did fine because of price drops and constant support from Sony first party studios which was all brought on by competative pressure from the 360). What is causing games to be more stagnant today is not compettition, it's development costs. Consumers demand state of the art visuals, physical effects, and open world scenarios. That is difficult and therefore expensive to make. The more expensive something is to make, the less risk the business is willing to take. |
These arguments about overpriced PS3 don't work. first, because when iPhone got hot the price of not only thier phones increased but ALL phones and people still by iPhones when they don't have to (same with iPads). second, because PSs have always been premium priced and introduce new tech to gaming (dvd, bluray etc) and have never been the cheapest console because of this. So they have always been overpriced with regards to competition PS3 just lost because it was late to game ($500/$600 PS3 vs. $400 Xbox lauched on the same day PS3 would have won)







