Soundwave said:
That's why when Nintendo/Square finally made a deal for Final Fantasy: Crystal Chronicles they had to make a phony "paper company" called Game Dev Studio publisher because otherwise it would violate the Sony/Square contract. Sony moneyhatted tons of games in the past, they just can't afford to do so anymore (cry me a river). There is no format issue with Nintendo and third parties after the N64, yet GameCube still rountinely got screwed on games, so did Sega, so Microsoft. The hypocrisy is so thick here it's laughable. It's actually thanks to Microsoft largely that most third parties abandoned the concept of making franchises Playstation-only ... like Final Fantasy, MGS, Devil May Cry, Kingdom Hearts, which at one time where all money-hatted and kept under lock and key by Sony. |
If you're going to make claims like this, then you should at least put some links in your post to back them up. I've seen a few posts like this but with no references to back them up.
@ bolded
Considering those games were released in the PS2 days, only releasing on PS2 was actually financially very feasible (Sony paying for them would make little sense considering they had sold so many more consoles than their rivals). Also, GameCube still had format problems with the mini DVD and the franchises you listed were all Japanese titles where the Xbox did very poorly. It would have made no sense to release them on Xbox.








