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SvennoJ said:
tripenfall said:
Formatted for a cinema wide view?
That is spin for reducing the amount of pixels we have to display to get more out of the hardware....
This game will be all about the visuals with rudimentary game play. It will score 70-75 on metacritic
and be forgotten quickly...

Less pixels is a bonus, but mostly cancelled out by rendering a wider field of view if done correctly.

For example like this, everything that was rendered in the 1.77 aspect raio is there in the 2.40 plus more detail to the sides. Displaying pixels is not all there is to rendering. So far the gifs suggests they did it right, as in go wide, instead of cutting off the top and bottom (like resident evil remake)




It would be cool if it could render it at 2560x1080, but those tvs are so rare, dunno if they'll ever get popular. https://www.youtube.com/watch?v=WAiVRIV3mfc

Anyway for now this is the first console game to do a full cinemawide view in 1:1 display resolution on standard 1080p sets. Should look great playing this on a projector.


Cant wait to see this in motion



Predictions for end of 2014 HW sales:

 PS4: 17m   XB1: 10m    WiiU: 10m   Vita: 10m