Seece said:
Fusioncode said:
Seece said:
Not really. Watchdogs gave PS4 a bigger bump than MK did WiiU. Eveything else that has released on WiiU has done nothing hardware wise, so yes, Smash and Zelda (and even that isn't going to be big) are WiiU's only hardware sellers left, PS4 is going to have multiple games that will shift significant hardware, most we don't even know about yet.
Of course Nintendo could bring something out for WiiU that could be a system seller, totally believeable. But from what we know and can guess, all there is is Smash and Zelda.
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Hey wasn't the WiiU supposed to sell 700k the week Mario Kart released?
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7m the week of MK I believe?!
I just can't quite grasp how (after everything we've seen) people think WiiU can compete with a system that has full third party support and despite summer lul (which nearly always happens) has the support of the public. Lest we forget XB1 overtook WiiU in the US in a matter of months, and UK in 2 weeks. The west is on board with XB1 and sales will pick up late August onwards. Won't be anywhere near PS4, muliplats won't shift anywhere near as many XB1's as they will PS4's but that doesn't mean XB1's won't sell well, people can't seem to understand that.
WiiU, with that release list I just posted above, will appeal to Nintendo fans and nobody else. Why do they not get this? The proof is in the pudding. MK Q shipped 500k, amazing YoY, terrible number on its own.
Outside of Nintendo fans, nobody seems to be interested in WiiU, last 20+ months have proven that.
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Yup and the XBO doesn't even have it's heavy hitters yet. No Halo, no Gears, no Fable. WiiU on the other hand has a 2D Mario, 3D Mario, Mario Kart, Donkey Kong, Monster Hunter, Wii Fit, the list goes on. Even with all that, a massive headstart, and larger recognition in Japan it's barely selling better. If we look at it objectively Mario Kart didn't have the impact it should have. I mean compare it to Halo 3 for the 360 or MGS4 for the PS3. It's just not on the same level.