Like I said in a prior post: I'm not mad at Microsoft and I won't all of a suddent start hating on Rise of the Tomb Raider.
I'm just confused at Square Enix. For the latest reboot, in terms of sales, PS3 version > XB360 version and PS4 version > XBone version. They sold ~6 million copies across all platforms, and even brought it to PS+ relatively quickly (by my count, the average time a game has released, then put on PS+ is around 18 months), most likely to increase exposure to the game and generate some DLC money.
All that, and it was either they didn't make profit still or they barely broke even. All of that to barely break even??
Then you turn around and make it exclusive to the platform that A. has the smallest install base and B. has a fanbase that buys the least amount of copies of this franchise (even when PS3 was getting murked in sales in the early years, Tomb Raider: Underworld sold better on PS3 than on 360)
It, both logically and financially, doesn't make sense for this game to be exclusive to the XBone. Good job on MS for doing whatever they had to do to secure exclusivity. Retarded on Square Enix for accepting the offer.








