CGI-Quality said:
As I put it, 25-50% difference in res, alone, is large enough - everything else just beats the horse as it continues to decompose. Also, mentioning a game that's aiming for console parity is moot. Every difference from last gen has been present this gen (screen tearing/AF/AA), in addition to the res differences. No need to perpetuate the argument anymore. |
@BOLDED: I agree but it seems you are throwing number around and they appear to be exaggerated. In the end there does not seem to be any difference this gen then last beside the parties have changed sides. The gap doesn't appear to be larger or smaller and there appear to be a lot of things very similar. What I see is that developers are getting a handle on things faster than last gen as the new crop of games from 3rd party studios seem to suggest.
To see the real separation, I am waiting for the 1st party stuff to do that but nothing yet has really told the story IMHO.








