tbone51 said:
SSB WiiU will sell no less than 4mil lifetime (and then there is SSB 3DS im not taking into account) and there will be over 4mil Amiibos sold at the VERY VERY VERY Least (4mil if the avg is 1 amiibo sold for every copy of wiiu which is obviously going to be a much bigger avg). 4mil amiibos sold = $60mil (i think each amiibo will be about $20 but i'll go with $15) Im thinking avg will be alot more than that, so lets say 30mil amiibos sold then it be = $450mil. Now wat the game potentially can sell is alot of amiibos shared between both wiiu+3ds (which will feat over 40 characters=40 amiibos) So lets say if it did sell 80mil amiibos, thats $1.2bil O.o I think its going to be very successful, many will try to get all the amiibos and not only that, it'll work with the already huge MK8 and other games |
But that's assuming that everyone who buys SSB will also buy Amiibos. I doubt it'll have that much of an attach rate. I'll use the PS Move analogy by pointing out that's like saying everyone who bought a PS3 title that supported Move also bought the Move itself, and we already know that's not the case. Unless Nintendo has gone the money hatting route, the Amiibos won't be an essential part of the exeperience, and therefor people will have less reason to buy them. It's like good DLC. Good to have to expand your experience, but everybody's gonna buy it.








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