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jlmurph2 said:
DonFerrari said:
jlmurph2 said:


Oh you're right, I forgot to subtract that 37k.

But yeah, for a summer remaster it's sales make me excited for Halo: Master Chief Collection numbers. Especially since it won't get its sales cut off the next week by COD this time around like Halo 4 did.

Halo MCC is going to sell gangbusters, probably more than TLOUR since Halo was more popular than TLOU last gen and there is incredible value for fans with 4 games in the collection and releasing in holiday.

The only question is how much it will boost HW. TLOUR boosted 60k (by vgc numbers so probably 80k in reality) on 1st week and probably will have a total effect of 200k by itself and a nice library adition effect. How much do you expect Halo MCC to boost X1?

Well it'll be the continuation of the Sunset Overdrive White Xbox One + COD AW boost. I'm not sure how much more MCC will add on to that. 

Well if the system is boosted because of other reasons before it if halo sustain boost longer than normal 2-4 weeks then it's wonderfull.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."