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Nintentacle said:
Soundwave said:
X1 will win in the longer run, unfortunately for Nintendo there just isn't a large enough market for a "family" game console unless you have a fashionable/trendy new "hook" to sell it with (which the Wii U doesn't).

X1 will eventually drop to $349.99 and then $299.99 and none of its bigger games have really come out yet, whereas the Wii U has Mario 3D, NSMBU, Mario Kart, DKC, Nintendo Land, Zelda: WW, Wii Fit, etc. already spent.

By the time they won't be loosing tons of money on a $299 price, I'm pretty sure all their heavy-hitters will be out.

As for Wii U, why can't it drop to $249.99, and then $199.99?


MS can afford to take some losses, but their chips may scale in cost faster simply because they used a less custom design than Nintendo did. I suspect X1 may drop to $349.99 this November honestly. Seems like a Euro price cut is incoming fast, North America will probably follow suit. 

Wii U will drop in price too, but I think it will be more slowly. I think Nintendo's plan now is they know the Wii U isn't going to sell a ton of units, but they are not going to lose any more money on it than they have to. If the same 20 million people are going to buy it one way or another, it's not worth it to them to take unneccessary losses on hardware. 

Unlike MS, Nintendo doesn't have any other divisions to pick up the slack if their game division is not making money ... which it hasn't for the last 3 years. 

The other advantage MS has is their "heavy hitters" can come from a variety of different sources, there likely will be several new IP this gen from third parties that become big hits on PS4/X1 that we don't know about, the same way we didn't really know Call of Duty and Assassin's Creed and BioShock or Arkham series and several other new IP would be break out hits one year into the 360's lifespan. That's simply one (big) perk of having so much 3rd party support.