Mr.Playstation said:
During the begening of the thread I stated that paying for online became popular when Microsoft regained a huge marketshare, while using the online pay model and so other console manufacturer's followed suit. None of the previous attempts were succesful because none of them had a huge marketshare, if people did not pay to play online on xbox the future would be extremly different with no console manufecturer requiring you to pay to game online. We need to stop for this mentality that we need to pay for a better service, if it was free before it should be free now. If people had not payed for online all online gaming on consoles should be free and manufacturers would be fighting for a better online ecosytem to bring more customers to buy their consoles. |
But it wasn't "free" before... as i stated in my post, it never really was save for the PS2 (which required you to spend another $100 for the broadband adapter if you did want to play online, and another $100 for the HDD + subscription fee on top of that if you wanted to play FFXI). And if M$ were just being greedy and charging for online because they can and Sony is so great and noble to the gaming community, then why did Sony switch to a subscription based paywall for online gaming this gen for the PS4 when it had been free for the previous two generations?
Answer: Because maintaining a proprietary online network infrastructure IS F'ING EXPENSIVE!!!
But I know I know... it should be free. Just like everything else in life. And we shouldn't be paying $60 a game either, and all DLC should be included in our initial purchases instead of costing extra.
On 2/24/13, MB1025 said:
You know I was always wondering why no one ever used the dollar sign for $ony, but then I realized they have no money so it would be pointless.