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CGI-Quality said:
dane007 said:
CGI-Quality said:

No. We've had AA, texture, AF, and performance differences, all in addition to 25-50% resolution differences. I'd advise a visit to Digital Foundry.

I have . i am actually on there atm. Have all multiplatform games on xbox one being stable frame rate?  Was there any game where xbox one ws unstable and hard to play for multiplatform games.  I knwo you will mention games like watch dogs, AC Black flag and i see no difference between the two version an dhardly noticeable.  The games that was  more prnounce in your case would be the early COD game and MGS game where the xbox one not having that cloud simulation is hardly something to cry about lol.  which games are you referring to?

What you choose to see and what is are in their own separate categories. Things will improve for X1, as more and more devs choose platform parity, but if you truly think we had differences worlds apart from what they are now, last gen, then you're merely taking in what you want and nothing more.

yes i agree things will improve better. But having brothers ho buy same games i do ,, i get the privilage to se eboth in action to see any difference. In terms of last gen, currently my 360 finally got rrod after 7 years so the games i play are on my ps3 and the games  i only play are those that come with ps plus. i have seen dead space 3 on 360 and  i am finishing  it on ps3 and i coudl see the difference. Same goes for crysis 3 on ps3 ( ps plus for europe this month). The difference there are astounding. Same goes for metro last light ( another ps plus game) , i coudl see the difference there . in saying that teh game was awesome to play lol.