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CGI-Quality said:
dane007 said:
CGI-Quality said:

-snip

Again this gen the difference jus comes to resolution. Frame rate not so much unless teh evelopers decides to do 60fps vs 30fps. Yea but last gen they had resolution deffierence, AA differemce, Frame rate difference, Texture detail difference. Thats far bigger  difference then current gen. For me i rather take slightly lower resolution and a stable frame rate then a game  that lower resolution, lower extures, unplayable frame rate and poorer AA.

No. We've had AA, texture, AF, and performance differences, all in addition to 25-50% resolution differences. I'd advise a visit to Digital Foundry.

I have . i am actually on there atm. Have all multiplatform games on xbox one being stable frame rate?  Was there any game where xbox one ws unstable and hard to play for multiplatform games.  I knwo you will mention games like watch dogs, AC Black flag and i see no difference between the two version an dhardly noticeable.  The games that was  more prnounce in your case would be the early COD game and MGS game where the xbox one not having that cloud simulation is hardly something to cry about lol.  which games are you referring to?