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BraLoD said:
drdante said:
NiKKoM said:

Can't we aim at a cheaper remake for the vita first so they can make a PS4 sequel?


ahah! i was going to say that but then i think maybe a lot of gamers won't agree with me.

Dragoons on vita would be amazing, considering cheaper development costs on handheld than the consoles. It doesn't have to be 1080p 60 fps, its the gameplay that matters.

Sure, make a timed exclusive for the time being and if the sales are less than expected, port it into  PS3 and PS4!


LoD have a great following fanbase that would buy a Vita if haven't one to play it, and that would help Vita without a doubt...
BUT, the thing is, Vita is already a dying system, and LoD is not a very well known game too... so it's not a good ideia to join both to be honest, because even with LoD helping Vita to sell, it would make the game itself hidden again from the main audience eyes.

LoD suffered from a late release into PS1 era, with the PS2 already announced and to be released, and with the total domination of the market by Final Fantasy... I don't want it to be hidden again, I want it kicking the front door and yelling: HERE I AM B**CHES! With a full-fledged PS4 launch pushing Sony main system to it's limit, and now it's a really good time to do this.

Again, do it on Vita and I buy it without a doubt too xD
I just prefer it to be rocking on PS4.


Speaking of late arrival, take a look at God of War 2 released on PS2 in 2008 while PS3 is already 2 years old and it still managed to sold millions (can't remember how much). But then again maybe its PS3's fault for their development difficulties so....

Its the marketing tactics. Make a surprise announcement like they did with Grim Fandago at E3 but with some teaser trailer and show a 2nd trailer at Gamescom or TGS (since it comes from Japan) and they will get gamers attention, trust me. Later on, show some gameplay at E3 the next year with release date (or a bundle). 

PS: hopefully my suggestion will reach into Shuhei's desk haha