Nicklesbe said:
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Epic did not have a decline, but rather an expansion because Gears on the Xbox. They got so big during that time that they built a studio in Japan. They want to focus on PC gaming a little more since MS was so dependent upon them that they couldnt make a PC game in peace. They had to dedicate so much time to Gears even though they are a publisher (themselves) as well as a studio. They don't need MS, MS needs them, so they sold Gears to Microsoft and when about their business being creative (a thing MS cannot quite grasp). Fable 3 was published for PC by MS for windows. Also, regardless of whether MS made published these games or not the point is they somehow made it onto PC under Microsofts watch. My other point is that Valve saved PC gaming by actually getting consumers to buy more games. Valve used Steam sales to sweeten the deal to buy a PC and MS should be kissing their ass every day for it. It seems that during steam sales reports were screaming of a resurgence with PC gaming.
“I’m head of gaming at Microsoft. When we’re doing gaming strategy, gaming focus inside the company, that’s my job. I think in a lot of ways, you could argue gaming on Windows has never been more healthy in that the biggest of the big franchises, League of Legends, World of Tanks, those things dwarf a lot of what we’re doing in this console space in terms of users and monetization. They’re all on PC.” - Phil Spencer at E3
“E3′s a retail show. It’s a retail show, it’s a console show, so it didn’t really feel like the right place for us to talk about Windows, but Windows and gaming on Windows is critical to Microsoft’s success. For us, E3 is a console show and an Xbox show, and for us as Microsoft, Xbox is our gaming brand, and it’s the thing we can fill an arena like this, we get millions of people to watch us on TV and we show our games and it’s a brand that people care about.”- Phil Spencer at E3
http://www.rockpapershotgun.com/2014/06/17/microsoft-pc-games-e3/