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If the no online play is unconfirmed, then this is much ado about nothing until confirmed.

Most Wii owners (non core gamers) aren't going to care about the lack of certain features, because unless they've already played on another platform, and/or own another platform, they won't know what's missing. The typical Wii owner isn't going to do a side by side comparison between versions because they have little or no intention of ever buying a 360 or PS3 anyway.

For those who own more than one console, there is virtually no reason for buying a multiplatform game like Rock Band for the Wii, months later, not even factoring in the loss of continual new DLC and online play. Only the extreme die hard fan would do this and they don't drive market sales trends.

Due to the later release, the main reason for publishing RB for the Wii is simple additional sales and creating a broader demographic by being available to the highest number of potential buyers. It's not being released as a competing platform game.

If you are a core gamer who cares about things like DLC and online play, the lack of these features may mean paying the same for a limited experience since it's missing two of the features that make RB so appealing in the first place. But the typical core gamer is not solely gaming on the Wii to begin with because of its limitations.

So, if you're a core gamer who limits game time to the Wii, either you want to play Rock Band or you don't. If those platform limited missing features are that big of an issue, then it may be time to pick up a second console.

Plenty of casual gamers will buy Rock Band for the Wii regardless of what it does or doesn't have.