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This is just my subjective perspective but, the problem seems to be that the cycle goes something like this:

- Nintendo gets into a scenario where they think they're finally back in the long term good books of 3rd parties
- They expect it to happen in a very NES-like fashion where 3rd parties only came to them because there no other viable competitors in the most established markets
- 3rd parties are not given the resources to achieve their visions, shift focus towards other platforms
- Nintendo evaluates dormant IPs/marketing strategies to fill the void
- Nintendo green-lights new game for said IP based on it's most successful title
- Usually ends up being a very average/antiquated game once the nostalgia goggles wear off (Yoshi's New Island)
- If it is commercially successful, Nintendo will eventually milk the trump card dry. (NSMB)
- Nostalgia-reboot hybrids =/= sequels
- Repeat.

This all being said, Starfox U will basically end up being Do-A-Barrel-Roll U. Mark my words.