By using this site, you agree to our Privacy Policy and our Terms of Use. Close
Intrinsic said:
curl-6 said:
Ka-pi96 said:
IMO Wii U has the very worst version of multiplats. No achievements/trophies = bad game to me.

I'm the opposite, Trophies/Achievements take away from games for me. I hope Nintendo never embraces them.

While i respect that this is your opinion, just wanted to point out how I never understand people that say this. For lack of a better description it usually comes off to me as "well, since nintendo doesn't have it, I will just hate it so I don't care".

Every nintendo game, actualy scratch that, every game has some sort of trophy/achievement/milestone system in place. Like getting a certain number of coins in a mario game, or all the hearts in a zelda game, or the added things like beating the game in a certai time or a certain way or killing a boss without getting touched..etc.

All trophies/achievements does is that they take those in game milestones (that is usually put there to challenge a player or act as a tracker for a games completion status) and builds a ssytem around them that makes it possible to at a glance see everything you have or could have done in a game and compare with your friends if you want to. How any of this can be a bad thing is beyond me. There are bad implementations of trophies/achievements (grind based stuff) but I think overall it gives more than it takes.

Oh there are plenty of things Nintendo doesn't have that I don't hate. Games like Bioshock or Uncharted for example.

I just find achievements/trophies intrusive and unnecessary.