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960x1080p is still 1080p, 1080 is only referring to how many vertical lines their is. Not like they said 1920x1080p, but only 1080p. Even then KZ SF actually gives you a full 1920x1080p image, just 960x1080p of it was in realtime and the other bit of the image was in the last frame it rendered, so long as you can't turn super duper fast (you can't) you'll never notice even more so when the game is running at 60fps. Still its 1080p even if it didn't reuse pixels from the last frame, but since it does it its a full 1920x1080p image just not a full real time 1920x1080p image, which is still 1080p..