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The Settlers: Kingdoms of Anteria is half city builder, half...co-op action RPG?

Tom Sykes at 03:49 on 07 August 2014

Ah, so this is what Ubisoft meant when they said they were reinventing The Settlers series with Kingdoms of Anteria. They meant "it's kind of an action RPG now", but also "it's still a city building strategy game", and "not to get picky, but we prefer the term 'Action RTS'". While I try to unpack what 'Action RTS' means, here are some unSettling facts: Anteria will feature "persistent city building", four-player co-op, loot and bosses, and those are certainly words you don't see together very often.

Hellraid gameplay trailer shows off 20 minutes of monster mashing

Andy Chalk at 05:09 on 07 August 2014

I will maintain until the day they pry the mouse from my cold, dead hand that Dark Messiah of Might and Magic is a criminally underrated game. So I was naturally intrigued by Hellraid, which by all appearances shares many similarities with Dark Messiah: Specifically, the bloody, fast-paced combat through expansive, RPG-style dungeons. But it's most definitely not, as this gameplay trailer makes clear, an RPG: Visual trappings notwithstanding, it's all about thefaux-medieval fantasy face-busting.

Lovely Planet gets global leaderboards, publisher defends low price

Tyler Wilde at 06:14 on 07 August 2014

In my review of Lovely Planet, I criticized it for not including global leaderboards outside of one nameless world record per level. It just makes sense that a game built for speedrunning would show off the best speedrunners—and with today's update, it now does. And now that I can etch my name on a bragging wall, I have to replay every level 100 times to make sure my name is in the top 15.

Roccat Nyth MMO mouse supports 3D printed buttons in a fully modular grid

Andy Chalk at 07:00 on 07 August 2014

The world of specialty gaming mice is about to get a little more exotic thanks to Roccat's new Nyth MMO mouse. It's a "fully modular" design, meaning that gamers can customize its mouse grid with any kind of layout they like—and if you don't like what Roccat has to offer, you can use a 3D printer to whip up your own.

Shovel Knight has exceeded sales expectations, thanks mainly to PC

Shaun Prescott at 14:16 on 07 August 2014

Do you like statistics and exclamation marks? Yacht Club Games has posted a breakdown of sales for its recently released platformer Shovel Knight, and it's a surprisingly interesting read. The Kickstarter-funded title released for PC, Wii U and 3DS on June 26, with 64 per cent of pledges coming from the PC community. The game sold a whooping 75,000 copies during its first week on PC and Nintendo's eShop, far exceeding the studio's expectations of between 30,000 and 60,000 copies. 38 per cent of sales in that first week were on PC: a close majority.



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