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shikamaru317 said:

Console will be roughly 1.3-1.5 times the power of PS4 for $300-350. Handheld will be somewhere between slightly above Vita and equivalent to 360/PS3 for $200-250. Both coming in 2016. Handheld will have the functionality of both a tablet and a DS, it will have traditional controls and 2 equal sized screens, but the area between the two screens will be very tiny so that when the device is fully unfolded you get what appears to be a single larger tablet-like screen. The handheld can be used as a Wii U gamepad-like controller for the console, and Wii U gamepads can be used as well,  but the console won't come with a new gamepad, Nintendo won't want to repeat the mistake of raising the cost of the SKU by bundling an expensive gamepad, it'll instead come with a traditional controller and the option of Gamepad functionality will be left up to consumers, they can either buy the handheld or an old Wii U gamepad if they don't already own one. 


I don't see that console selling any better than the Wii U to be honest. Nor do I see developers supporting it (make games for PS4 + X1 which will have a userbase north of 70 million by then ... or Nintendo's console which is a little more powerful but has a userbase of 0). 

You need to have something much more powerful than just 1.5x better than a PS4 to have any real tangiable difference on the screen too. 

EDIT: I missed the 2016 launch date ... that would be more interesting, but it seems to me that Nintendo is just now coming to grips with PS3/360 level HD development. I don't think they're in any shape, way, or form ready to move up another graphics generation in 2 years.