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VanceIX said:
Soundwave said:
VanceIX said:

It's up to the dev if they want to use the full resolution or not, like you said. A 1080p screen would make things like the text and menu look much cleaner, while allowing devs to make games in 720p if they so wish. If a game isn't terribly power intensive, it can be used in 1080p.

It's not like 1080p mobile displays will be that expensive 2-3 years from now. Like I said before, at that point, they will be third-tier. 4K and 2K screens will be the primary mobile device screens, while 1080p will be seen on budget phones, just as how 720p is seen on budget phones today. 


Never gonna happen on a Nintendo handheld, they are notorious for going lower resolution than what's the norm. A 1280x720 display is also easier for resolving NES/SNES/GBA/and various other types of backwards compatibility screen issues. 

Perhaps. Like I said though, 1080p will be third-tier in terms of mobile displays, and will be relatively inexpensive at that point. We'll see though, Nintendo will probably opt for a lower resolution, but I have hopes.


Well third tier is a pretty nice step up from the 3DS which is like 6th tier in terms of modern displays, lol. 

1280x720 is a reasonably high resolution display, I think a lot of the mobile resolution one upsmanship is kinda pointless anyway. They just keep driving the screen resolution higher because they can't really improve in very many other ways for phones.