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oniyide said:

naw you're making it more complicated than it is. By that logic there would be NO priced games on mobile and we know thats not the case. Plenty of non free games out there and people do buy them. Dont see why they wouldnt buy Ninty's stuff.

Just because priced games are in the market doesn't necessarily mean they are making money.

We are seeing cracks happening, please have a read here:

http://www.gamesindustry.biz/articles/2013-09-24-game-devs-ditching-mobile-in-favor-of-pc-console

http://www.gamesindustry.biz/articles/2013-09-23-app-devs-facing-major-problems-with-piracy-profitability#comments 

While I am a bit apprehenisive to call the mobile gaming market a bubble, but it sure looks like from my perspective .

Oversaturation, discoverability and profitability issues - this is the making of an unsustainable market. It's looking like a Zynga and social gaming situation again

Like I said before, it would be smart for nintendo to focus on their core business and long term ventures rather than following the quick dollar that may ultimate be fruitless