| oniyide said: im saying people will see Mario and buy it for 5 dollars cause its mario and they already have a phone. They do the same for Sonic and others. Their is no "smart" or "dumb" in that decision. |
It's not as simple as you imply
Charging $5 or even $1 for a game in the mobile makert isn't a wise decision especially when there are thousands upon thousands of other games that essentially advertise being free.
Why do you think so many devs opt for the f2p model?
Adapting their older games to the f2p isn't as easy as it may seem as well.
Then there is issue of discoverability and profitability.
Not to mention they are essentially diluting their brand and eating away into their own handheld business.
The mobile market is nothing but an opportunity to make a quick buck, for a company like Nintendo there is no opportunity for growth - they should focus on stengthening their core business and divesifying with other longterm ventures (like QOL)








