the-pi-guy said:
This is how it helps a new game. Please read it as you seem to have missed it.
"The tricks and lessons learnt during the development of The Last of Us: Remastered will mean that the next game from Naughty Dog will arrive sooner than it would have done. That next game, lest you forget, will most likely be Uncharted 4: A Thief’s End. "Every single one of our game releases always benefits the next," community strategist Arne Meyer told CVG. "We work under such an iterative process that our technology either informs future decisions or, as has been the case of with Uncharted, once we take care of one aspect we move on to another, like how we did water, then snow and sand. "We're always building on top of what we've done previously, and The Last of Us: Remastered is probably one of the more concrete examples in a way. We're making this in a way that benefits our PS4 tools pipeline so that we can have a good head start on our next, full PS4 game."
@underlined, by itself no, but it may be an incentive that pushes a purchase for someone. |
So people have to pay 50$ for their lessons on how to make games for the PS4? Nice...







