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oniyide said:
Soundwave said:
oniyide said:
Soundwave said:
These are dark days for Nintendo, I think they just don't have an answer for how smartphone/tablet gaming has devalued gaming.

Even Miyamoto admits he is afraid that hand-me-down tablets are taking away the kids market from them. Casual market is pretty much gone from them.

And Sony/MS pretty much have an iron lock on the male 12-35 market.

That said I'd be in favour of Nintendo seeking a partnership with one of Sony or MS exclusively (for example Nintendo perhaps agrees to support one of their consoles with games if they agree to support their handheld with games and provide some monetary kickbacks) rather than ever going to smartphone route.

I think they will try and see how Quality of Life, amiibo, and the next handheld (fusion?) does before making a rash decision though.

If this thread has proved anything. No one has an answer. Its just people saying what Nintendo shouldnt do, but not what they should. Not unlike Nintendo.


It's not a great time for the industry in general, of all the various gaming platforms, the only one really doing well is Playstation 4, and even there it's a horrible failure in Japan so far and is not going to come close to touching the PS2. 

Nintendo has just been especially hard hit though. 


Japan aint messing with home consoles like that anymore ANYWAY. So i dont think thats in indication of anything. People still want consoles its up to the companies to figure out what KIND. Sony seems to be the only one to get it right so far. 


Or that there's really only room in the market for 1 successful console anymore. The market for the home console is basically becoming males age 12-35 who want to play big-budget games like COD, Destiny, Watch Dogs, etc. and there's not room for much else. So only 1 console is really needed for that. 

Then on the bottom end you have mobile gaming which is chewing up everything else. There's no "middle" part of the market anymore, things like Rayman, even Sony's own LittleBigPlanet, and anything that isn't part of the above "blockbuster game" formula struggles to sell. 

The game industry by and large is really not a great business. The hardware vendors are either losing money or making peanuts and half the developers are one flop away from bankruptcy.