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Viper1 said:
Yes, that makes perfect sense to developers whose goal is to achieve a profit. Yeah, let's just restrict their big budget efforts to consoles that require a minimum of 500k to 1 million units sold to achieve profit.

Punish Nintendo for doing something gutsy, providing a new method of input, and providing developers/publishers with a channel to reach mass market quickly and cost effectively?

Sorry pal, but the video game industry doesn't revolve around a fanboy mentality, it revolves around money.

We you respoinding to me or riot?

 

 

If you meant me, I was half being sarcastic, and half just trying to explain the reasons for hating big games on the Wii.



A flashy-first game is awesome when it comes out. A great-first game is awesome forever.

Plus, just for the hell of it: Kelly Brook at the 2008 BAFTAs