Viper1 said: Yes, that makes perfect sense to developers whose goal is to achieve a profit. Yeah, let's just restrict their big budget efforts to consoles that require a minimum of 500k to 1 million units sold to achieve profit. Punish Nintendo for doing something gutsy, providing a new method of input, and providing developers/publishers with a channel to reach mass market quickly and cost effectively? Sorry pal, but the video game industry doesn't revolve around a fanboy mentality, it revolves around money. |
We you respoinding to me or riot?
If you meant me, I was half being sarcastic, and half just trying to explain the reasons for hating big games on the Wii.
A flashy-first game is awesome when it comes out. A great-first game is awesome forever.
Plus, just for the hell of it: Kelly Brook at the 2008 BAFTAs