| Smeags said: Yeah, they obviously want to maintain their presence in the Japanese market, and I'm guessing it's more about garnering eastern developers for worldwide software diversity. |
The problems I see with that line of thinking are:
1) A lot of the support they're getting is going to be Japan-only. Lots of 5pb visual novels; lots of Cave-esque shmups or similar.
2) The "bigger" Japanese games are going to come to XB1 anyway because they need western sales (which can make up like 70% of their total sales). Providing for the Japanese market may only be a token offer at this point.
3) The mid-tier Japanese games aren't going to be enticed by XB1's sales in Japan unless something changes, because they're going to be making 60-70% of their total sales in Japan and so the market is just going to be too small.
I don't think it's a bad idea for MS to release in Japan, but I can't see them gaining a whole lot from it with their current strategy. I may not have been a fan of them buying timed exclusivity of mid-tier franchises last generation, but at least it was a strategy with a long-term goal (that sadly didn't pan out).







