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BMaker11 said:

http://www.gamasutra.com/view/feature/191966/playstation_plus_good_for_.php

"The revenue was worthwile", "I'd categorize it as a 'nice boost'", "free promotions build a fan base", "receiving great PR and gamer feedback", "going free in the later parts of the game's life cycle can give you a nice revenue boost", etc. etc. etc.

I'm seeing no negatives here.

http://www.playstationlifestyle.net/2013/08/28/futurlab-explains-how-sony-approaches-companies-to-put-their-game-free-on-playstation-plus-instant-game-collection/

For publisher side commentary

http://www.vg247.com/2013/10/03/sony-confirms-they-pay-devs-cash-to-include-their-games-in-ps/

Sony straight up paying them cash.

I can see it's worthwile for smaller devs and smaller games.. but for a company like EA?

"From a PR and goodwill standpoint, [it's] most definitively worthwhile,"

"For us, yeah, the revenue was worthwhile," said Glaiel. "[Subscription models] are not a replacement for selling games traditionally -- Humble Bundle isn't either -- but it's super awesome Sony is doing this, because it absolutely helps in the end," he said.

don't think thats good enough for EA





 

Face the future.. Gamecenter ID: nikkom_nl (oh no he didn't!!)