Viper1 said:
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Not quite for regenerating it. It would work if the world was completely random, but to revisit areas and have them in a certain state, you would need to store that state. PProcedurally generated games like Minecraft have this issue, since all visited tiles have to be stored for later use, they cannot be regenerated in the same state on the fly. It would work if you didn't need to come back to the exact same environment, but that wouldn't work in a game like Zelda.
You're Gonna Carry That Weight.
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