| novasonic said: They could do a whole crazy de Blob meets Jet Set Radio thing! I'd be all over that. |
Interesting. You look at what they could do to optimize a given angle, I like that. Hope you won't mind me asking how you'd lay out the goals/progression to make the most of the known mechanics. Please take your time, I haven't played Jet Radio and got distracted shortly after starting de Blob. (Very shortly. Still need/want to go back.)
aikohualda said:
open world??? paint the whole world???? I don't get it... or per mission kind of open world?
Given that the single player wouldn't need to be overly indepth I could imagine a few challenges scattered about.
Mostly races aganist NPC rivals, timed collection challenges, weapon swap points, scattered stamps, chasing NPC targets, stealth evasion of NPC assaultants, and other cliches that'd carry over well.







