| TheJimbo1234 said: 1. Tons. Just take a look at the new 8th gen engines and what they can do, or just ask anyone who owns Second Son and how that plays compared to your 7th gen titles. I think the ultimate game to show power is needed for innovation is Star Citizen with its increible physics engine, how the ships are made, the damage model etc. Such a game simply can not work on platforms with limited power. 2. Well that only applies if a) people arer not entertained by their first console b) they have the money for two. I'm not saying it doesn't, it just isn't a great buisness model to have. 3. Yes. Pretty much that. Just look at surveys and ask people what they play. Nintendo failed to bring about a new generation of fans. The bulk are older N64 owners. Since then the GC failed to bring about the same scale of new Nintendo fans, and the Wii was mainly a party console and as such, had huge sales but did not have holding power over its customers. 4. Just look at the past sales and bumps. This one is no different. |
1. I don't see how that means sales will be around 8 million below GameCube. Wii U will pass 13.4 million by the end of 2015.
2.The only other game that was able to boost the Wii U past 50k without the holiday season was Wind Waker HD.
Wind Waker HD:
The amount of consoles sold before it went back to under 35k was 163k. It had 3 weeks above 35k.
About to edit...
Mario Kart 8:
The amount of units Wii U sold without going back to under 35k is 607k and counting. So far, Wii U has had 8 weeks above 35k.
Do you see the difference?
Edit: The only other boost is the holiday season, which dropped so much in January that July this month will pass it with the next update.







