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novasonic said:
Michael-5 said:
novasonic said:
Baten Kaitos. Battle system, graphics, sound, atmosphere, story. Everything was amazing about those games. Sold terribly, but think how well it would work on WiiU! I hope that's what Monolith has planned for after Xenoblade X

I kinda agree here, never played a Card-RPG like this before. I never beat Baten Kaitos because of the damn fetch quest for strong weapos at the end of the game, but it's always bugged me.

Were those mandatory? I don't remember doing them. I remember having a looot of trouble with the last boss though. Could be why. I was litterally like, "Welp this my very last attack and if this doesn't magically kill him I'll have to start this 45+ minute battle all over again.... HOLY SHIT!" It was one of my finest moments.

They were optional.

Also for the exact same reason, I love Golden Sun for GBA. 120,000 hp boss, defeated with a 120 dmg attack from 1 party member. No more mana, no more items, no more summons, just a final swing.



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