Conina said:
QuintonMcLeod said:
padib said:
I'm glad we agree on games.
Sadly for price we will have to disagree. To ensure success, the price Sony can charge on its system is very different from the price Nintendo can charge. The reason is that the two systems cater to very different audiences (historically speaking): Nintendo's clients are not ready to buy at high price while Sony clients are. Support my hypothesis were the 3DS, DS, Wii and Wii U case studies.
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Oh? Then why did the Wii U sell 3 million consoles in 2012 when it was priced at $350? Why did people prefer to buy the more expensive Deluxe SKU than the less expensive Basic SKU?
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Because the people who buy a console (or any other technical product) directly at launch are innovators or early adopters:

These groups are way less price-sensitive than the early or late majority.
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Right.. Except this graph makes your graph irrelvant.
