Ka-pi96 said:
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Sony is not the same. Sony is much stronger at development internally and are known for co-developing at least with other developers. Demon Souls was made by Software in tandem with Sony Japan. Sony Santamonica has helped numerous developers who were making third party exclusives for Sony. Most Studios who Sony acquires go through a trial period of making games with Sony before Sony purchases them. Its akin to how MS works with Remedy, but Sony actually helps third party who make second party for them or first party in development.
The Naughty Dog of today...was not the Naughty Dog before Sony bought them. Sony changed them and refocused their efforts on big budget action games instead of cartoon characters (being that Sony never owned Crash nor Spyro). If you didn't notice every company who works under Sony who creates action adventure games has a similar style which brings a hallmark of Sony. The art style of Infamous changed drastically from the first game all the way to the third. It was like a metamorphosis. Uncharted paved the way to how most of Sony's development goes because again...Sony is a movie house so they like to have their games have elaborate stories. Also one of the biggest differences between Sony and MS is that Sony takes risks on new IP's with their big developers where as MS doesn't unless they can confirm big numbers for the games. MS is hesitent about wasting money because they've had so many projects not turn out the way they had liked from the first gen. Look at the Last of Us which is basically the heart and soul of all the hard work put in Uncharted in one game all the way down to the multiplayer.
Uncharted was going to be a fantasy game like lord of the rings before Sony told them to make a action/adventure shooter. This is well documented. MS bought Halo Mid development and published Gears mid development.
Know the difference.







