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Goatseye said:
S.T.A.G.E. said:


Interactive movies...lol...I see you've been ignoring the way videogames have been going since the 90's. Videogames are slowly closing the production gap with movies, especially since Sony hit the gaming industry and they make movies themselves. I mean its not like Halo didn't learn a lesson about the importance of cinematics, quicktimes and scripts. Halo 4 is finally understood everything Sony has known for years.

Sony didn't release nothing highly well produced in terms of audio and visual like Halo CE until 2007 with Uncharted.


Microsoft didn't even create Halo. They bought it mid production. The only thing they could probably attribute to MS was that it became an FPS. The score was already written and the art style and concepts were already laid out when they released it at Apples show. 

Sony is actually INVOLVED in the development process. Microsoft had more of a hand in the Kinects development and they didnt even create that

Lastly, Halo's story was never properly told by Bungie. It wasn't until Halo 4 that it was properly done when it came to tone, artistic direction and so much more (obviously because the team changed). Halo Reaches attempt at emotional dialogue and comradery was worse that Gears of War which was at least drew people in despite its Michael bay style dialogue.

I am so glad someone else took over the story of Halo outside of Bungie because they aren't that great. They are much better at characters, gameplay and balancing levels.