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BMaker11 said:
S.T.A.G.E. said:
LudicrousSpeed said:
NobleTeam360 said:

So listening to what the consumer demands is a bad thing.......

Well you see, if it suits your agenda, you could easily call listening to the consumer "doing the bare minimum" or "doing what they had to do so xbox would still exist" or some equally silly attempt to distance their actions and intent from trying to provide a product consumers will buy.

Still scratching my head at people saying MS lied or that they deserve an apology. These companies change policies and strategies all the time and I never see an apology. In fact the only two times in my decades of gaming that I remember apologies are the RROD and the PSN hacking fiasco, and both of those warranted apologies. Believing your Kinect product to be a great piece of tech that gamers will want and developers will utilize and finding out neither are particularly true is not something that warrants a damn apology LOL. Kind of like Sony calling rumble a "last gen feature" and then quickly coming out with a rumble controller.. there didn't need to be an apology packed inside each Dualshock 3.

 


MS wasnt listening to anyone but themselves. It wasnt until Gamestop lowered Microsofts preorder numbers that they changed their ways.

You've said this a couple times in this thread, and I'm a little confused about it. How did Gamestop "lower the preorder numbers"? Did they just stop taking preorders for a time? Or did they literally "lower the numbers" and provide false data to MS to put them into a scare? Because it's not like I could go into a store, put money down on an XBone and then they say "no".

Gamestop at first didnt even take MS preorders, then they started taking them and capped it stating there was high demand. After MS dropped DRM Gamestop was overjoyed and applauded them for finally accepting that there is a used game market and remarkably the preorder numbers started to be lifted citing increased demand (even though Microsofts shipment numbers were lower.). Gamestop didnt need to cap anything, they were holding MS by the nuts. They admitted long ago that Sony had higher shipments and Microsoft with higher demand to boot. Microsofts azure DRM network would've caused gamers who paid for used games to pay a fee, which completely threatened Gamestop and dropped their stock levels.

“The very first thing I thought was that gamer won, yet again,” he told Forbes. “We knew, but I don’t think the rest of the world knew how passionate the gamer was about the buy/sell/trade model. [Sony's E3 Press conference] was a shot heard round the world. Microsoft heard that, they listened to that, and they changed their policies. I think it took a lot courage to do what they did.”- Bartel of Gamestop

Also followed by...

"Stern Agee analyst Arvind Bhatia reiterated a buy rating on Gamestop stock yesterday, though the Street recently downgraded from “buy” to “hold.” The stock has seen a 5% increase so far today."

http://www.forbes.com/sites/johngaudiosi/2013/06/14/gamestop-president-tony-bartel-believes-used-games-playback-will-play-key-role-in-next-gen-console-war/

In other words because MS dropped DRM, Gamestops stocks rose because MS was responsible for Gamestops stock dropping in the first place.

Other links

http://www.thetechgame.com/News/sid=4747/c=182636/gamestop-applauds-microsoft-for-xbox-one-drm-revision.html