| Intrinsic said: Downsampling (which is actually called supersampling in AA speak and is the most expensive type of AA) a game from 4k (8.2M+ pixels) to 480p (320k pixels) will require the post processing AA equivalent of over 64xMSAA. Running as much as 8xMSAA cripples most game engines. It will cost you less performance to up the rez of a game from 480p to 720p/1080p than to use 64XMSAA. Way, way, way, way less. And no one said games can't be playable at lower resolutions. That is not what this thread was about. What it was about was if lowering the rez could double the franerate amongst other things. |
Yeah, supersampling is also super-taxing to the hardware... but it delivers some great stills which can be used for wallpapers. ;)
Here are some awesome galleries:
- http://joumxyzptlk.de/tomb_raider_gallery_10k.html
- http://joumxyzptlk.de/nvidia_new_dawn.html
- http://joumxyzptlk.de/mirrors_edge.html









