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Zekkyou said

I think you're missing my point. RAD wanted the black bars. We can spend all day debating if that was a worthwhile design choice, but the end result is they wanted them. They were now stuck with a chunk of resources they didn't really need. Simple solution? Replace the traditional post processing AA methods with a actual render method (in this case MSAA).

For comparison, Killzone's 1920x1080/TSSAA would be about the equivalent of The Order's 1920x800/4xMSAA.

Your post implies they cut the resolution purely for additional resources. Normally i'd agree, but on this occasion the trade wouldn't have been even slightly worth it unless the developer themselves WANTED that aspect ratio. Not for the resources, but for the design.

Look, you need to chill out and stop being defensive.

I merely pointed out The Order is sub-1080p because someone said its 1080p.

I also pointed out the resources not used on a true 1080p resolution is being used elsewhere in the presentation. Hence, there is no need to argue. I'm simply stating facts.



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