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DarkRPGamer007 said:

Ok I'm going to keep this as short as possible. Back at E3, Miyamoto said there were no plans in the near future for Dual GamePad support. Even though many found this as a bad idea, and I would've say this was stated E3 2013, but now I think it's the best thing they could do. The truth is many people still think the Wii U is just the tablet for their Wii. Some people may realize it's not once they see the price and the console on the box too, but imagine just the GamePad for sale. Alone, with only Wii U stated at the top of the box. GamePad sales would be good, but Wii U would drop terribly. I think if they started releasing more GamePads, more confusion would erupt from it and in the long run it would be a bad idea. Tell me what you guys think 


I disagree.

Granted there will be confusion but would it be any worst then what we've seen with the Wii U? I doubt that. The fact is if a parent is dumb enough to buy a Gamepad without owning a Wii U, when no doubt like most controllers it will tell you its only a controller only on the box, then that is going to be on the parent or buyer. It won't affect the sales in any major way negatively, heck did Wii Fit and its balance board cause people to stop buying Wii's.

The problem will be getting software that works well with it and the fact that despite Nintendo saying otherwise their reluctance to bring in multiple local GamePads seems to indcate that the Wii U (whether the hardware or just the UI) and/or the current GamePad probably can't handle multiple GamePad locally being tied to one system. Anyone with more then half a brain can tell you having multiple local GamePad playing on one system offers up more rich Gameplay then just having a single one with standard controllers or Wii remotes, if the system was truely capable of giving such experience without a drop in overall quality we'd have seen it already. And Nintendo making more money from the families willing to buy multiple GamePads for their own use instead of sharing just one.