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Machiavellian said:
S.T.A.G.E. said:
prayformojo said:
Machiavellian said:

 Having a vision that conincide with consumers is way more important then passion.

Consumers is such a generic term and can mean lots of things. I think what Nintendo does on the business side of things, is look at long term goals. Sony and MS chase trends. Nintendo tries to look past them or flat out make them all by themselves. That's why they have been turning a profit for damn near their entire run as a game maker. 

But at the heart of this, is the fact that, like I said, they ARE games. This is all they do. They don't make OS for mobile and PC machines, tv's, portable music players, cell phones or try to make "entertainment machines." They make GAME CONSOLES and GAMES...period. I think that level of dedication and passion, that leads to knowledge and that knowledge allows them to succeed where other fall. 


Actually Sony brought long term goals to the industry. They brought ten year planning. Nintendo generally has shorter gens than Sony. Microsoft copied Sony's ten year plan because they have no plans of their own but to dispatch Sony. Gaming is now one of Sony's bread and butter points so they are trying to cover every base. The only uninspired group out of everyone really is Microsoft.

Consumers mean the people that purchase your product and the market you are targeting.  

@Bolded:  They all have long term goals.  Sony had to restructure their goal with the PS3 when it sold very low and cost to much.  They still planned how to regain marketshare even though it cost them big time.  MS is the same, you look at the evolution of the 360 from the beginning to now.  You look at all the things the 360 brought to the market like giving indies a system to develop for that is not being embraced by Sony.  Everything that is XBL.

Nintendo generally doesn't go beyond 6-7 years. Since Sony takes more risk than Nintendo Sony announced after their first gen they are using ten year profitability plans. Nintendo consoles are made cheaply because it ensures profit even though they don't push their consoles technologically. That is the reason Sony introduced the ten year plan, because they knew ten years would make up for the risk and bring them back into profitability. The ten year plan is why the PS2 sold as much as it did in the long run and also why the PS3 continued to profit after 2010.

@2nd Bolded:  I believe you are confusing planning with support.  Sony says they will support their console for 10 years because it makes money.  The reason Sony supported the PS2 for so long because it was very profitable more than anything else.  MS is not copying Sony, they are getting the same thing Sony is getting for a mature console with a large fanbase.  The 360 continue to sell and makes MS money so they will continue to support the console for as long as it continues to bring in revenue.

Its not that simple, its a return on their investment. Support goes without saying. Microsoft vowed to follow Sony with their ten year plan, thus why the 360 will continue to shadow the PS3 even into its eleventh year. Next year the Xbox 360 will be a decade old. This means Sony will pull the plug on the PS3 in 2016 and MS following shortly after even though they launched a year ahead. MS always follows Sony. 

@3rd Bolded:  Do you really think Sony would be embracing indies like they are today if not for their competitors showing them the way.  Do you think PS+ would be the service it is today without XBL.  Basically you believe Sony today has nothing to do with the competition which is putting on blinders.  There are plenty of contributions that MS has done during the 360 years that people consider as standard today and Sony has embraced just like MS has embraced what Sony has done this generation.

Microsoft unveiled a market that was emerging from the PC market. Sony doesn't understand the PC market, but obviously they understand the console one. Every lesson MS has ever taught Sony or Nintendo has come from the already written book of PC. Multiplayer online? PC. Do you want Indie games? PC.  The console realm was headed in that direction as Sony ushered consoles into the the direction of highly computerized multimedia devices. MS just helped them reach their goals sooner by giving them something to follow that they kept failing that. Eventually they would've succeeded.