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mysteryman said:
AZWification said:
archer9234 said:
ibrahimman0 said:
Thanks for all the replies. I purchased it and played it for an hour. The writing is well done, especially with random charcters. Reminds me of Pokemon a bit. The hameplay is boring,but i only have 1 chaacter so i hope it will get better.

The game does get more interesting when you find the rest of the gag. Also best function is when the game detects you can defeat a fight in one attack. It doesn't engage the fight. You get a quick won screen. Best invention ever. More games need this.

From what I've seen, Persona 4 is the only game besides Earthbound that uses that function!

Ni No Kuni had something similar. Enemies on the overworld that were much weaker than you would acitvely avoid you (while those similar/stronger would seek you out).

It's definitely something that should be implemented more. The only downside is when there are sidequests involving killing/harvesting x creatures/drops, and they've all started running away from you :S

Evolution 1 & 2 on Dreamcast (and their GC ports) did the exact same thing. In Xenoblade Chronicles, weaker enemies would just ignore you unless you attcked first, or unless they were uniqe monsters that you may have been seeking out and didn't notice on your own. It's one thing I greatly appreciated, and wish more RPGs would do.