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Experimental42 said:
sam987 said:
I think this is "good" for the competition. Nintendo are aiming for little children , but when they get older the only thing they want is a PS4 or XOne.


I don't really see how amiibo is aimed at just children. The Smash crowd is pretty old these days, and they said they eventually plan to have an amiibo for every Smash character. That spans a lot of genres and age groups.

Bonus: They claim they can make amiibos of virtually any size they want. If they can shrink it down a little more and make them into keychain/phone accessories they can sell them as functional and fashionable too.


That's what I'm looking forward to. I'd like to add Donkey, Diddy, Cranky, Funky, and Dixie Kong to my "Mon"-keys!

But seriously, keychain amiibo would be very appealing to a lot of adults. Some parents might like them for their children because they'd be less likely to be lost. Makes using your amiibo at a friends house or wherever much more simple. I hope they do it.

For a Skylanders/Infinity type price point, they're probably making nearly as much half the profit as they would selling a new game at full retail. That's a good thing though -- it means a higher amount of the new revenue is profit. And actually if people end up buying more amiibo than games, it doesn't work out to bad because Nintendo could earn higher profits even on a smaller revenue base.



I predict NX launches in 2017 - not 2016