The Fury said:
The tradition of Tekken since 1 was simple, use tactics to beat your opponent and be the better player, TT2 and in some ways Tekken 6 took that away. Juggling was not a good mechanic. In Tekken 5 (the best one so far) hitting someone in the wait wasn't a big thing but it was there, you could never get more than a few hits in and if someone got juggled it didn't make that much of an impact, side stepping, knowing the opponents fighting style and counter attacking was the key to victory. By TT2 it was a joke compared, even compared to 6 the juggling was stupid. I am a good Tekken player, better than everyone I know and a 80% win ratio online in Tekken 6 but Tag 2... Let's give you an example, Law has a move which you can only avoid by side stepping because if it hits you while blocking you stagger, while staggered they lift you in the air and then they perform with the tag partner a combo which takes off half your health, and you blocked the first move. When they attempt the same kick 6 times in one match then it's spamming. Then learning the correct sequence of buttons to perform the combo perfectly every time is no different than playing Dance Dance Revolution. This is boring, this is dull and I can't see how it's fun either. If the game was good, it if was balanced, they I wouldn't come up against the same 5 characters over and over online when there are 40 to choose from. I can see your points but even Tekken Revolution dropped the juggling/bound thing. Doing a juggle takes skill again. Okay so they added even more flash moves which are even more spammy but still. I think I lost my rag once on TT2 in a single moment against Asuka or someone, I'd worked out that each time I got knocked on the ground they'd run up to me and try and sweep straight away so I waited a split second and didn't nothing instead, might have taken a hit which should knock me back but still laying down. They hit me and instead of being knocked back, my character bounced in the air perfectly for them to perform a tag combo with another bound in it. What the hell? I stoped playing and went back to Tekken 6 which is a far superior game.
... rant over, TEKKEN 7!!! Hell Yeah! |
Man we can go into this topic deep because as a Law player I know what move you are talking about an the only way you get juggled is if you do the wrong thing after you have blocked . You can get poked but can't get launched unless you move incorrectly after the stagger. And I agree Tekken 5: Dr was the best by far to me as well but it was also borken so to speak especially with Baek(someone else I play lol). I think the mechanics in TT2 just threw people off because they were expecting something different. But I certainly understand every point you just made and they totally make sense!
Lastly I am with you Tekken 7 YES SIR!!!!
The absence of evidence is NOT the evidence of absence...
PSN: StlUzumaki23








